package core;

public class Constants {
	public static int MAPSIZE=7;
	/** Amount of CreatureCards that can be placed on a single tile **/
	public static int MAXCREATURESONTILE = 3;
	/** Amount of BuildingCards that can be placed on a single tile **/
	public static int MAXBUILDINGSONTILE = 2;
	/** How much space tiles has for creatures. Note that default creatureSize is 2. **/
	public static int CREATUREROOM = 10;
	public static int AMOUNTOFCREATURECARDS = 20; // unused
	public static int TURNTIME = 1800;
	public static int STARTGOLD = 30;
	public static int PLAYERS = 2;

	public enum ConnectionType {CONNECTED, DISCONNECTED};
	/**
	 * Decides if the game should be played with or without a server. Final version should always be CONNECTED.
	 */
	public static ConnectionType connectionState = ConnectionType.DISCONNECTED;
	
	public static void setConnectionState(ConnectionType connection){
		connectionState = connection;
	}
}
